ROADBOOK TRAINER

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Changelog

70 highlights across 22 dates

Dates reflect release records or, for early builds, development history.

Textured terrain and lighter graphics

  • Added

    Battery saver includes lightweight scanned terrain textures and smoother edges, available offline without installing a graphics collection.

1.5.1 · Riding, menus and Windows

  • Added

    Windows portable 1.5.1 brings every completed public update together, with offline solo riding, automatic lobby fallback and native email-save access.

  • Added

    A cinematic home menu groups Ride, Multiplayer, Learn and More. Switch directly to the remembered Old menu beside Music, or return to the cinematic layout.

Rally career and Simulation

  • Added

    Moonlit night is available in every riding mode, with stars, cool landscape lighting and warm headlights following the motorcycle. Change Day / Night in Display settings or rally setup without starting a new ride.

  • Added

    Organiser-selected sandstorms, fog and heavy rain bring severe visibility and near-whiteout conditions to advanced Simulation events, with the same optical limits across graphics settings.

  • Added

    Choose Full, Navigation only, Minimal or Bike instruments only HUDs, then toggle individual elements. Touch riding controls, roadbook remotes and on-demand trip tools remain available.

  • Added

    Physical rally rivals navigate with their own roadbooks, instruments and fallible decisions. Their riding leaves fading tracks and dust, including on wrong turns.

  • Added

    Mechanical wear, heat, tyre damage, front/rear fuel supply, finite repair kits and carried service resources use a declared simulation model.

  • Added

    Asynchronous rally competition has separate navigation and time standings, server-admitted online attempts and explicitly labelled locally recorded uploads.

  • Added

    Rally career opens three fictional tours with twenty fixed navigation legs across desert, canyon, forest and mountain maps. Legs target short riding stretches with camp breaks and exact suspension.

  • Added

    An explicit Simulation profile with live roadbook reading, exact local suspension and browser-reload resume.

  • Added

    Offline event packages preserve the course and compatible riding code alongside saved attempts.

  • Patched

    Phones keep two compact roadbook rows and put trip/GPS tools on demand; desktop keeps expanded controls.

  • Added

    Simulation recovery takes physical work: get off, lift, push and remount. Save and resume partway through without resetting the bike or losing navigation credit.

  • Patched

    Generated desert routes are predominantly open terrain, with occasional short roads. Off-piste legs have no hidden flattened or higher-grip corridor.

  • Added

    North Basin is an authored fictional full rally day: 330.7 km total, 233.3 km timed and predominantly open desert, with a live briefing and scheduled physical controls.

  • Added

    A separate North Basin two-day rally adds a 270 km western traverse through predominantly open desert, with a shared weather timeline and overnight bivouac.

Achievement milestones and riding discoveries

  • Added

    Take pizza deliveries on any bike from the takeaway near the Jam plaza.

  • Added

    Follow a lost roadbook through the desert to an old rally garage.

Bigger Trials quarry, bike-specific tuning and faster Jam

  • Added

    Climb walls up to 2.5 m with a charged Trials preload and explore the expanded quarry.

  • Added

    Adjustable render distance, 30/60 FPS caps and automatic graphics adjustment.

  • Patched

    Each bike now has its own suspension, spring, sag and gearing choices in the garage.

  • Patched

    Jam draws less distant detail and adapts quality more gradually to keep the view readable.

  • Patched

    Rider POV stays attached through bumps and flips, with smoother movement and clearer body lean.

  • Patched

    Reduced rendering work in Jam and desert while retaining High and Cinematic effects.

More places to ride, music and multiplayer

  • Added

    Expanded Jam city with downtown streets, woodland trails, steep jumps and a 70 km/h rhythm line.

  • Added

    Multiplayer chat, nametags, full-map travel, three-lap races and custom wheelie or jump contests.

  • Added

    Permanent rider gear and bike performance parts available for points in Garage.

  • Added

    54 licensed songs with favourites, shuffle and playback across menus and riding modes.

  • Patched

    Smoother scenery streaming and more resilient Cinematic graphics.

A calmer home, guides and Windows updates

  • Added

    Saved keyboard bindings with alternate keys, conflict swapping and reset.

  • Added

    Full Settings panel inside Pause, without leaving your current ride.

  • Added

    Playable riding school with keyboard, touch and controller exercises.

  • Added

    Light, Dark and System themes across Home and the rest of the site.

  • Added

    First-time guides for all eleven game modes, practical how-tos and a searchable FAQ.

  • Added

    Windows portable 1.0.0 download, followed by 1.0.1 with improved multiplayer connection checks and fallback.

  • Patched

    Gentle airborne landing recovery and clearer gas/brake tilt control on every bike.

  • Patched

    Kept guest progress when signing in and merged the best device and account progress.

Trials, Vespa and more ways to race

  • Added

    Festival race boosts, shields and pulses, with browser group hosting and mobile fullscreen.

  • Added

    Trials 300 and automatic Vespa 50, plus a quarry playground with obstacle courses.

  • Added

    Charged Trials hops, suspension preload, powered ledge climbs and small-obstacle rollover.

  • Added

    Two saved bike-goal trackers in the Garage and riding HUD.

Jam flow, wheelie modes and sound

  • Added

    Passive wheelie learning guard and optional held automatic balance.

  • Added

    Seven saved audio-source volume controls and Escape pause/resume.

Smoother worlds and easier hosting

  • Patched

    Moved terrain streaming into a bounded background worker to reduce riding stalls.

Phone controls, accounts and connected training

  • Added

    Adjustable phone HUD positions, sizes and opacity.

  • Added

    Email accounts with account recovery and saved progress.

  • Added

    Connected rally training, scored navigation practice aids and progressive wheelie assistance.

Rally School and controlled riding

  • Added

    Rally School with independent navigation, learning debriefs and repeatable courses.

Festival Park and cinematic riding

  • Added

    Jam Festival Park with shared timed races.

  • Added

    Cinematic rendering and an optional offline graphics collection.

Bike feel, controllers and customisation

  • Added

    Configurable PS5 controller support, with rear brake and stance controls.

  • Added

    Stark VARG electric bike, subsequently balanced as a late-game reward with a 140 km/h top speed.

  • Added

    Free Garage setups and rider customisation, with physical handling trade-offs.

  • Added

    Navigation workshops for distance, terrain matching, recovery and independent assessment.

Shared expeditions and a broader riding world

  • Added

    Shared urban and desert expeditions with physical routes and navigation.

  • Added

    Jam riding with city ramps, activities and shared sessions.

Live head-to-head racing

  • Added

    Real-time multiplayer lobbies and head-to-head races.

Ghost racing

  • Added

    Ghost racing, public leaderboards, full-length ghost traces and a live gap HUD.

Suspension and a full-game repair pass

  • Added

    Suspension physics, an expanded bike roster and improved quiz behaviour.

Training, worlds and progression

  • Added

    Canyon and woods worlds, plus world selection for random practice.

  • Added

    Riding & Controls lesson and an expanded Navigator Trainer with 240 drills.

  • Added

    Daily challenges, weak-skill practice, missed-answer review and suggested next steps.

Mountains, Navigator Trainer and the Garage

  • Added

    Mountain world, Alpine Pass and terrain following GPX elevation.

  • Added

    Interactive Navigator Trainer, including advanced Dakar drills and real sound effects.

  • Added

    Points, bike ownership and a full tuning Garage.

The first complete training game

  • Added

    Guided lessons, scoring, achievements and saved progress.

  • Added

    Interactive first-person 3D riding with WASD steering, rider lean and sitting/standing.

  • Added

    Installable offline-capable app, touch layout and reduced-motion support.

Where it started

  • Added

    First desktop prototype: simulation engine, roadbook renderer and cockpit interface.

An after-hours stamp

After-hours dispatch · Hard · 8 finds · short ride

A stamp in the release archive reads “23:59 · Dispatch pending”.