Textured terrain and lighter graphics
- Added
Battery saver includes lightweight scanned terrain textures and smoother edges, available offline without installing a graphics collection.
ROADBOOK TRAINER
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70 highlights across 22 dates
Dates reflect release records or, for early builds, development history.
Battery saver includes lightweight scanned terrain textures and smoother edges, available offline without installing a graphics collection.
Windows portable 1.5.1 brings every completed public update together, with offline solo riding, automatic lobby fallback and native email-save access.
A cinematic home menu groups Ride, Multiplayer, Learn and More. Switch directly to the remembered Old menu beside Music, or return to the cinematic layout.
Moonlit night is available in every riding mode, with stars, cool landscape lighting and warm headlights following the motorcycle. Change Day / Night in Display settings or rally setup without starting a new ride.
Organiser-selected sandstorms, fog and heavy rain bring severe visibility and near-whiteout conditions to advanced Simulation events, with the same optical limits across graphics settings.
Choose Full, Navigation only, Minimal or Bike instruments only HUDs, then toggle individual elements. Touch riding controls, roadbook remotes and on-demand trip tools remain available.
Physical rally rivals navigate with their own roadbooks, instruments and fallible decisions. Their riding leaves fading tracks and dust, including on wrong turns.
Mechanical wear, heat, tyre damage, front/rear fuel supply, finite repair kits and carried service resources use a declared simulation model.
Asynchronous rally competition has separate navigation and time standings, server-admitted online attempts and explicitly labelled locally recorded uploads.
Rally career opens three fictional tours with twenty fixed navigation legs across desert, canyon, forest and mountain maps. Legs target short riding stretches with camp breaks and exact suspension.
An explicit Simulation profile with live roadbook reading, exact local suspension and browser-reload resume.
Offline event packages preserve the course and compatible riding code alongside saved attempts.
Phones keep two compact roadbook rows and put trip/GPS tools on demand; desktop keeps expanded controls.
Simulation recovery takes physical work: get off, lift, push and remount. Save and resume partway through without resetting the bike or losing navigation credit.
Generated desert routes are predominantly open terrain, with occasional short roads. Off-piste legs have no hidden flattened or higher-grip corridor.
North Basin is an authored fictional full rally day: 330.7 km total, 233.3 km timed and predominantly open desert, with a live briefing and scheduled physical controls.
A separate North Basin two-day rally adds a 270 km western traverse through predominantly open desert, with a shared weather timeline and overnight bivouac.
Take pizza deliveries on any bike from the takeaway near the Jam plaza.
Follow a lost roadbook through the desert to an old rally garage.
Climb walls up to 2.5 m with a charged Trials preload and explore the expanded quarry.
Adjustable render distance, 30/60 FPS caps and automatic graphics adjustment.
Each bike now has its own suspension, spring, sag and gearing choices in the garage.
Jam draws less distant detail and adapts quality more gradually to keep the view readable.
Rider POV stays attached through bumps and flips, with smoother movement and clearer body lean.
Reduced rendering work in Jam and desert while retaining High and Cinematic effects.
Expanded Jam city with downtown streets, woodland trails, steep jumps and a 70 km/h rhythm line.
Multiplayer chat, nametags, full-map travel, three-lap races and custom wheelie or jump contests.
Permanent rider gear and bike performance parts available for points in Garage.
54 licensed songs with favourites, shuffle and playback across menus and riding modes.
Smoother scenery streaming and more resilient Cinematic graphics.
Saved keyboard bindings with alternate keys, conflict swapping and reset.
Full Settings panel inside Pause, without leaving your current ride.
Playable riding school with keyboard, touch and controller exercises.
Light, Dark and System themes across Home and the rest of the site.
First-time guides for all eleven game modes, practical how-tos and a searchable FAQ.
Windows portable 1.0.0 download, followed by 1.0.1 with improved multiplayer connection checks and fallback.
Gentle airborne landing recovery and clearer gas/brake tilt control on every bike.
Kept guest progress when signing in and merged the best device and account progress.
Festival race boosts, shields and pulses, with browser group hosting and mobile fullscreen.
Trials 300 and automatic Vespa 50, plus a quarry playground with obstacle courses.
Charged Trials hops, suspension preload, powered ledge climbs and small-obstacle rollover.
Two saved bike-goal trackers in the Garage and riding HUD.
Passive wheelie learning guard and optional held automatic balance.
Seven saved audio-source volume controls and Escape pause/resume.
Moved terrain streaming into a bounded background worker to reduce riding stalls.
Adjustable phone HUD positions, sizes and opacity.
Email accounts with account recovery and saved progress.
Connected rally training, scored navigation practice aids and progressive wheelie assistance.
Rally School with independent navigation, learning debriefs and repeatable courses.
Jam Festival Park with shared timed races.
Cinematic rendering and an optional offline graphics collection.
Configurable PS5 controller support, with rear brake and stance controls.
Stark VARG electric bike, subsequently balanced as a late-game reward with a 140 km/h top speed.
Free Garage setups and rider customisation, with physical handling trade-offs.
Navigation workshops for distance, terrain matching, recovery and independent assessment.
Shared urban and desert expeditions with physical routes and navigation.
Jam riding with city ramps, activities and shared sessions.
Real-time multiplayer lobbies and head-to-head races.
Ghost racing, public leaderboards, full-length ghost traces and a live gap HUD.
Suspension physics, an expanded bike roster and improved quiz behaviour.
Canyon and woods worlds, plus world selection for random practice.
Riding & Controls lesson and an expanded Navigator Trainer with 240 drills.
Daily challenges, weak-skill practice, missed-answer review and suggested next steps.
Mountain world, Alpine Pass and terrain following GPX elevation.
Interactive Navigator Trainer, including advanced Dakar drills and real sound effects.
Points, bike ownership and a full tuning Garage.
Guided lessons, scoring, achievements and saved progress.
Interactive first-person 3D riding with WASD steering, rider lean and sitting/standing.
Installable offline-capable app, touch layout and reduced-motion support.
First desktop prototype: simulation engine, roadbook renderer and cockpit interface.
After-hours dispatch · Hard · 8 finds · short ride
A stamp in the release archive reads “23:59 · Dispatch pending”.